Math Ahoy – The Fidget Games
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Pre-K Kindergarten Grade 1 Grade 2
Math Ahoy
Regular price $29.99
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$29.99
Regular price$34.99
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224 reviews
4.81 224 verified reviews
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\ Math Ahoy\ $29.99$34.99Save $5.00](/content/products/math-ahoy/index.html) \ Ultimate Math Bundle\ Most Popular!$120.00$160.00Save $40.00](/content/products/ultimate-math-bundle?pdp_src=math-ahoy/index.html) \ Kindergarten Shark Tank Bundle\ Best ValueFull kindergarten bundle - 6 games included$199.99$290.00Save $90.01](/content/products/kindergarten-shark-tank-bundle-1?pdp_src=math-ahoy/index.html)
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What's Inside The Box
1
45 Addition to 10 Cards
2
50 Addition to 20 Cards
3
45 Subtraction within 10 Cards
4
45 Subtraction within 20 Cards
5
50 Coins
6
12 Ten Frame Fidget Mats
7
1 Instruction Guide
Skills Covered After 30 Days
- Master addition and subtraction facts within 10 and 20
- Reinforce foundational math skills through multi-sensory activities
- Improve fluency, accuracy, and speed with basic operations
Key Features
- Ages 3+
- 2-6 Players (or 1-on-1 fun)
- Quick & Easy Play (10 min)
Educational Standards
🇺🇸USA🇨🇦CAN
Common Core
- CCSS.MATH.CONTENT.K.OA.A.5 Fluently add and subtract within 5.
- CCSS.MATH.CONTENT.K.OA.A.1 Represent addition and subtraction with objects, fingers, mental images, drawings, sounds (e.g., claps), acting out situations, verbal explanations, expressions, or equations.
- CCSS.MATH.CONTENT.1.OA.C.6 Add and subtract within 20, demonstrating fluency for addition and subtraction within 10.
- CCSS.MATH.CONTENT.2.OA.B.2 Fluently add and subtract within 20 using mental strategies.
TEKS
- K.3C: Explain the strategies used to solve problems involving adding and subtracting within 10 using spoken words, concrete and pictorial models, and number sentences.
- 1.3D: Apply basic fact strategies to add and subtract within 20, including making 10 and decomposing a number leading to a 10.
- 2.4A: Recall basic facts to add and subtract within 20 with automaticity.
B.E.S.T
- MA.K.NSO.3.1 Explore addition of two whole numbers from 0 to 10, and related subtraction facts.
- MA.1.NSO.2.1 Recall addition facts with sums to 10 and related subtraction facts with automaticity.
- MA.1.NSO.2.2 Add two whole numbers with sums from 0 to 20, and subtract using related facts with procedural reliability.
- MA.2.NSO.2.1 Recall addition facts with sums to 20 and related subtraction facts with automaticity.
Ontario
- K- OE15 demonstrate an understanding of numbers, using concrete materials to explore and investigate counting, quantity, and number relationships
- Grade 1- B2.2 recall and demonstrate addition facts for numbers up to 10, and related subtraction facts
- Grade 1-B2.3 use mental math strategies, including estimation, to add and subtract whole numbers that add up to no more than 20, and explain the strategies used
- Grade 2- B2.2 recall and demonstrate addition facts for numbers up to 20, and related subtraction facts
BC
- K- number concepts to 10, decomposition of numbers to 10
- Grade 1- addition and subtraction to 20
- Grade 2- addition and subtraction facts to 20 (introduction of computational strategies)
Alberta
- K- Children interpret compositions of quantities within 10.
- Grade 1- Children interpret compositions of quantities within 10.
- Grade 2- Students examine addition and subtraction within 20.
Manitoba
- K.N.4. Represent and describe numbers 2 to 10 in two parts, concretely and pictorially.
- 1.N.9. Demonstrate an understanding of addition of numbers with answers to 20 and their corresponding subtraction facts, concretely, pictorially, and symbolically
- 2.N.10. Apply mental mathematics strategies to develop recall of basic addition facts to 18 and related subtraction facts.
New Brunswick
- K.N4: Represent and describe numbers 2 to 10, concretely and pictorially.
- 1.N9 Demonstrate an understanding of addition of numbers with answers to 20 and their corresponding subtraction facts, concretely, pictorially and symbolically
- 2.N10. Apply mental mathematics strategies to develop recall of basic addition facts to 18 and related subtraction facts.
Newfoundland & Labrador
- SCO KN4 Represent and describe numbers 2 to 10, in two parts, concretely and pictorially.
- SCO 1N8 Demonstrate an understanding of addition of numbers with answers to 20 and their corresponding subtraction facts, concretely, pictorially and symbolically
- SCO 2N10 Apply mental mathematics strategies, for basic addition facts and related subtraction facts to 18.
Nova Scotia
- K.N04 Students will be expected to represent and partition numbers 2 to 10 in two parts, concretely and pictorially.
- 1.N09 Students will be expected to demonstrate an understanding of the addition of two one-digit numbers and the corresponding subtraction, concretely, pictorially, and symbolically, in join, separate, equalize/compare, and part-part-whole situations.
- 2.N10 Students will be expected to apply mental mathematics strategies to quickly recall basic addition facts to 18 and determine related subtraction facts
Prince Edward Island
- K.1.5 show a given number as two parts concretely and name the two parts (2 to 10)
- 1.N8 – Demonstrate an understanding of addition of numbers with answers to 20 and their corresponding subtraction facts, concretely, pictorially and symbolically
- 2.N10 – Apply mental mathematics strategies to determine basic addition facts to 18 and related subtraction facts.
Saskatchewan
- NK.4 Represent the partitioning of whole numbers (1 to 10) concretely and pictorially.
- N1.9 Demonstrate an understanding of addition of numbers with answers to 20 and the corresponding subtraction facts, concretely, pictorially, physically, and symbolically
Our games are used in 50,000+ classrooms Special discounts for school districts and homeschoolers. Get a Quote
Families Who Have Already Made Math Fun
4.81 224 verified reviews
Skills Built
What skills does Math Ahoy build?
➕
Addition & Subtraction
Adding and taking away quantities
Add to Cart|$29.99
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How to Play
How to play Math Ahoy
1
Choose a card and answer the fact.
2
If correct, take the matching coin.
3
Collect the most points to win!
Watch How Math Ahoy Works
Add to Cart|$29.99
\* Results based on internal study with regular users. Individual results may vary.
Trusted By Over +50,000 Schools
Based on 224 reviews
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Customer photos & videos
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Sort byMost RecentHighest RatingLowest RatingOnly PicturesPictures FirstVideos FirstMost Helpful
Nicole Allen Winnipeg, CA
10/13/2026
Love this game
My daughter loves playing this game and doesn't even realize shes learning!!
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Review collected via store invitation
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Jana Trahan Lake Arthur, US
10/06/2026
My son loves this game
My son loves this game.
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Review collected via store invitation
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TB Charleston, US
10/04/2026
Love this game
Love this game, my kid is doing math after just a few games!! Such a creative way to teach kids math!!
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Review collected via store invitation
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Anonymous Hardy, US
09/29/2026
My son really enjoys
My son really enjoys it
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Review collected via store invitation
00
Christy Chester Smyrna, US
09/20/2026
Another great math game to play with my granddaughter!
Another great math game to play with my granddaughter! She loved counting up the "treasure" at the end of the game to see who won. The different levels of math for the different packs of cards give room to grow with this game. I recommend this game for aiding with math skills...
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You ask, we answer!
Can students play independently?
Yes! To play independently the player can set a goal to collect 20 points! If they get a mystery coin that says “swap” they can simply swap this out for a coin of their choice from the center pile. Once the player collects 20 points, they win!
How many players can play at once?
2–6 players is ideal. It works great in small group centers or with partners during math rotations.
How long does it take to play?
A typical round takes 15–20 minutes, making it perfect for classroom time blocks or quick home review.
Will this work for kids who hate flash cards?
Yes! Math Ahoy replaces boring drills with interactive, fast-paced play that’s engaging and competitive—but still educational.
How can I differentiate this for varying ability levels?
Teachers can customize the deck and simplify the game for targeted support with struggling learners. Simply choose the card pack/math facts that are appropriate for the players.
What is the return policy?
We offer a 30-day return policy for eligible items.
Can students play independently?
How many players can play at once?
2–6 players is ideal. It works great in small group centers or with partners during math rotations.
How long does it take to play?
A typical round takes 15–20 minutes, making it perfect for classroom time blocks or quick home review.
Will this work for kids who hate flash cards?
Yes! Math Ahoy replaces boring drills with interactive, fast-paced play that’s engaging and competitive—but still educational.
How can I differentiate this for varying ability levels?
What is the return policy?
We offer a 30-day return policy for eligible items.
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